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Junior Programming: Sprite Lab

Grades 1–3 · Beginner

In Sprite Lab, students learn key programming concepts: Sequencing: Creating step-by-step instructions to make characters move, speak, and interact. Loops: Using loops to repeat actions, making sprites perform animations and patterns. Events: Understanding how events like clicks or key presses trigger different actions. Conditionals: Making decisions in code to create interactive and responsive animations. Debugging: Practicing problem-solving skills by finding and fixing simple coding errors.